← CODEXCONFIRMED

PRODUCE TO CONSUME

Economy

The economy is designed to turn resources and production into progression, competition and real consumption.

01 / WHAT IS CONFIRMED
01

Resources from fields, dungeons, gathering and production feed back into character growth and gear enhancement.

02

Surplus resources circulate through markets and trade, creating new supply, demand and player interests.

03

Most ordinary resources are intended to be conveniently tradable, while some special materials require direct participation in their associated content.

04

The team wants to address the original game's production/consumption imbalance by keeping the economy connected to progression and competition.

03 / SOURCE VISUAL

See the original reference

Information in this dossier was cross-checked against official material and the first developer documentary.

Economy
Editorial reference image: GameChosun · 2026-09-29