← CODEXCONFIRMED

ROTATING RIVALS

Server vs Server

Cross-server opponents are intended to rotate periodically so one hegemony does not become permanent.

01 / WHAT IS CONFIRMED
01

Cross-server is one of the confirmed levels of the competitive structure.

02

Matchups will be periodically reorganized.

03

The decision directly addresses the problem of dominant factions becoming entrenched.

04

The system prepares the scale for even larger maritime conflicts.

03 / SOURCE VISUAL

See the original reference

Information in this dossier was cross-checked against official material and the first developer documentary.

Server vs Server
Editorial reference image: GameChosun · 2026-09-29